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      Maintaining Pc Tips and Tricks

Some people experience an odd display problem that is caused by refresh rates: in Windows, the screen displays multiple small vertically separated screens.

 

The Desktops are tiny but functional. Having your monitor controls set to highest pixels with low refresh rate is the cause; go into Display Properties, click on the Settings tab, and reset your display to something less bizarre.

It isn't a guarantee of quality to buy a monitor with a major PC manufacturer's label on it, i.e. a Dell, Gateway, IBM, etc. monitor; most monitors labeled by a PC maker are made by the same guys who market their own monitors. The PC manufactures pay a fee to slap their own label onboard.

Most Windows users prefer a 17" monitor for their personal use when price is a factor. If you're in the market for a new monitor, don't try to cheap out by buying a tiny or a low-quality monitor, your aching eyeballs won't forgive you. Forget the 14", they're just too small, and the price difference between them and a respectable 15" is too small to make a 14" worthwhile. And don't forget, the listed size isn't the viewable area. Two monitors of the same size may have quite different viewable areas. Bigger monitors are all over the market.

The "color depth" setting is the number of colors that your graphics card supports. The more colors, the better the image, but as always, there's a tradeoff: more colors means more processing demands on your system. Go into Display Properties and see what's available. "True Colors" or 24-bit color makes 16,777,216 colors available, while "High Colors" or 16-bit color gives you 65,536 colors. Lower settings might be unacceptable; many drivers don't even offer 8-bit (256 colors) or 15-bit (32,536 colors) settings any more. New PCs offer 32-bit color, which offers the same amount of colors as True Colors, and uses the other 8 bits to control image opacity. Only serious gamers will get a lot out of this setting.

You've probably noticed the sexy LCD or plasma flat-screen monitors. As their prices drop (and they are dropping), their popularity will spike even more than they are now. (If you want a really, really big screen, think plasma.) If you want an LCD screen now, don't cheap out and get the passive-matrix type; spend the extra cash and get an active-matrix screen. And always look them over carefully before you buy: LCD screens vary tremendously in quality from manufacturer to manufacturer, and price is not really a guide. Be damn careful cleaning an LCD screen; special wet-dry cloths work best. Using glass cleaner is tricky; runoff can run down into the bottom of the display and short out some of the display elements. New kid on the block: FED (field emission displays) monitor technology. This alternative to LCDs may crack the market faster than expected. Note: NEC's new Plasma Sync 50MP1 50" gas plasma monitor is now available to anyone with a fast $19,000 to spend. Apparently the resolution is fantastic, but I doubt many of us are going to buy a monitor that costs more than a used Lexus. But, as with everything technological, the price will drop sooner or later. Next up: flexible "roll-up" displays that can be rolled up like a newspaper and flattened out for use, and OLED (organic LED) displays that are thinner than even the flat LCD displays and don't require the bright backlighting most LCD screens need. If you're buying a new monitor, consider your usage: graphics mavens won't like the blurrier display of their work, but text users will like the sharpness of the text display. Go for the widest possible viewing angle, but since different manufacturers use different measurement processes, don't expect one manufacturer's numbers to compare to another's. For best LCD quality, look for a graphics card with a DVI (digital interface) output. Rapid response time is another factor: 25 milliseconds or less is optimal, but any decent CRT monitor has it all over LCDs for display response.

The standards for LCD screens don't jibe with the older CRTs. A 15-inch LCD screen offers about the same about of viewable real estate as a 17-inch CRT. They like to stay with their native (default) resolutions, which is usually 1028x768 for 15-inchers and 1280x1024 for 17-inch screens. As always, the higher the resolution, the more data the screen can display, but watch out: icons and text can often appear very small if a screen's resolution is a bit high for its size. Brighter screens tend to work better for viewing, especially for multimedia displays. Most mainstream LCDs operate at a luminance (brightness) of 200 cd/m2, while a brightness of 300 to 400 cd/m2 provides more brightness. Unfortunately, testing has proven that luminance ratings from one monitor to another can vary drastically. A good way to test an LCD screen's brightness is to view a blank white page in a word processor set to display in Full Screen mode. Viewing angle is also an issue; some LCD displays don't do well when viewed at anything less than head-on. Try it for yourself by moving horizontally and vertically to look for subtle color shifts and loss of contrast. Want to play games or watch video clips on your LCD? Then don't settle for a response time less than 16 milliseconds, but when you crank up the response time, you get into the area of "motion flicker," which is exactly what it sounds like. And finally, look for an LCD monitor with a digital input along with the usual analog input. Digital inputs provide for sharper images without requiring readjustments. However, using a digital input requires you to have a graphics card with a digital-out port and an appropriate cable. Most people don't see enough of a difference between digital input and analog input to make it worth the extra time and money.

Now let's really confuse you. Monitors with USB ports are rapidly appearing on dealer shelves. If this has no meaning to you, forget it and use the regular port. But if you know about USB ports and want a monitor with one, you probably ought to hold out for a powered port to really get some mileage out of it; the un-powered USB ports just don't have enough oomph to make them worth the extra bucks. USB ports allow you to plug peripherals directly into the monitor rather than having to plug them into the CPU...see why you want powered ports?

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