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Mouse/Mice

Actually, a mouse is just one type of pointer device used by various machines to input data. It's by far the most popular, first developed by the Xerox PARC team in the 1970s, introduced to the PC market by Apple for the Macintosh in 1984 (in the notorious one-button version) and carrying on strongly ever since.

 

Different mice are used for different machines: Mac mice depend on a single button, UNIX mice use three, and most PC mice use two buttons, with some manufacturers assigning custom functions to a third button and many sporting a central "wheel" for scrolling. Today's mice no longer use the serial port or a bus card to connect, preferring to connect either through a USB port or directly to the motherboard. Windows has a standard mouse driver program inbuilt to drive a mouse, but that generic driver is replaced by whatever driver comes with the mouse currently installed. That's why you can't just plug in an alien mouse and blast away; each mouse uses a specific driver, usually provided on a floppy or CD. Trackballs are very similar to mice, except they roll inside a socket instead of freely on a mouse pad. Trackballs are even more susceptible to dirt and gunk than a mouse, which can go down within hours in a dirty environment. Track points and touch pads are other versions of pointing devices similar to trackballs, and are even less popular than the trackball. Mice are by far the preferred pointing device currently available. New on the market: wireless mice, which replaces wires with optical interfaces. Really new on the market: much smaller mice that are designed to work with laptop and notebook devices.

You can configure your mouse's functions by going through the Control Panel applet (in XP, the Mouse tab is under Printers and other hardware). Note: different mouse software gives users different options. You can control the speed of your mouse's sensitivity to double-clicking, or even set the mouse to open items with a single click. If you have something called "Click Lock," you can have the mouse click drag by simply holding down the button for a moment or two, and release the dragged item with another click. You can control the rate and sensitivity of your mouse's scrolling; if you have a wheel mouse but you're missing the "Wheel" tab or its equivalent, you may need to download a newer driver from your mouse maker's Web site. Pressing the wheel on some mice may activate "panning" or a variant of the "AutoScroll" feature. You can adjust the speed at which your cursor moves in response to the mouse. You can also make your cursor instantly appear over the default option when you open a dialog box, though this option can make you hunt for your cursor over and over again. Win ME labels this option "Smart Move," while 2K and XP call it "Snap To" or "Snap To Default." You can have the cursor disappear when it isn't in use, or not. You can have the Ctrl key, or another key, locate the cursor with a visual effect when pressed. You can enable or disable pointer trails that display behind your mouse (especially good on small screens like notebooks). You can have the mouse controlled by the keyboard if you really hate using the mouse, by enabling an option called "MouseKeys." And of course, you can change the various cursors as you like -- if you really want to get fancy, there are plenty of animated cursors and fun things available on the Web to spice up your cursors.

How to use the mouse in old DOS games? Win 98 has a "Mouse_in_DOS" command that can be inserted into the SYS.INI file, but that doesn't help the rest of us. There are several ways to stroke this particular cat. Your system may include a MOUSE.EXE or MOUSE.COM file -- essentially an old mouse driver utility for DOS. Or, you can grab a mouse driver for free from most download sites online, including dos.li5.org/downloads/drv.htm. The more-or-less universal Microsoft mouse driver is here: downloads.zdnet.co.uk/downloads/detail/1002-2110-900552.html. Most other mouse vendors' sites also have brand-specific drivers, if you need them. Warning: a mouse connected to a mouse port -- or even an old serial mouse connected to a comm. port -- will work fine in DOS with the right driver. But USB devices generally don't work in DOS, and that includes USB mice. Lots of sites offer how-to info on installing and using a mouse driver.

Here's a good chunk of info on the optical mouse, adapted from Vince Underwood's piece on the subject in his November 2002 newsletter. Thanks, Vince!

Developed by Agilent Technologies and introduced to the world in late 1999, optical mouse sensor technology works by taking thousands of digital pictures per second with a resolution of up to 800count/in to determine the movement of the on-screen cursor. These individual images are then sent to the digital signal processor (DSP), which compares each picture with the last to detect movement. In doing so, the processor executes 18 million instructions per second. The mouse then outputs the signal to the computer via a USB or PS/2 port, and the software handles the rest of the work. What this translates to is a more accurate representation of the mouse's movements and a more accurate implementation of what the user wants to do with the mouse. Gamers will reap the benefits of these mice as they are very quick and accurate in their aiming ability. Optical mice avoid the need for a mouse pad and offer more precise pointing and movement than mechanical mice, as long as you don't put the mouse on a surface that reflects or shines. The mouse needs to report back to the processor with comparison images, so placing it on a reflective surface or even a glass surface will produce the exact same images when moved across this surface. And since optical mice have no ball or cavity, no cleaning is necessary, making them more reliable and longer lasting. They provide automatic power conservation during periods when the mouse is not moved, and controlled drive for the LED light source. Optical mice operate on a single power supply and feature on-chip LED drive and power conservation mode during times of no movement.

 


 

 


 

 

 

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