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Client-Server Networks

In a client-server environment like Windows NT or Novell NetWare, files are stored on a centralized, high speed file server PC that is made available to client PCs. Network access speeds are usually faster than those found on peer-to-peer networks, which is reasonable given the vast numbers of clients that this architecture can support.

 

Nearly all network services like printing and electronic mail are routed through the file server, which allows networking tasks to be tracked. Inefficient network segments can be reworked to make them faster, and users' activities can be closely monitored.

Public data and applications are stored on the file server, where they are run from client PCs' locations, which makes upgrading software a simple task--network administrators can simply upgrade the applications stored on the file server, rather than having to physically upgrade each client PC.

In the client-server diagram below, the client PCs are shown to be separate and subordinate to the file server. The clients' primary applications and files are stored in a common location.

File servers are often set up so that each user on the network has access to his or her "own" directory, along with a range of "public" directories where applications are stored. If the two clients below want to communicate with each other, they must go through the file server to do it.

A message from one client to another is first sent to the file server, where it is then routed to its destination. With tens or hundreds of client PCs, a file server is the only way to manage the often complex and simultaneous operations that large networks require.


 

 



 

 

 

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